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23 Game Reviews

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That was cool

I finished it. To the person below me, when you get in the submarine, there's a button next to the wheel on the wall which you press to start the submarine and end the game.

Anyway, cool game, I love lost.

It's fustrating

Because this is such a good concept, but excuted so... averagely. It works, but it doesn't work well. I agree with the guy below me. Make less coloumns. Also, make it so the block doesn't stop moving the instant it touches a block beneath it. In tetris you can still slide the block past a block beneath it.

It was a solid attempt. Just release an updated version of this, don't bother with Brick Hole 2.

(And not having music was fine. Good for me actually, I tend to turn off the music on flash games so I can listen to my own. If you do decide to include it, a sound on/off switch would be vital).

I'm colourblind...

The question where (I'm assuming) you have to pop the brown balloon as opposed to the red ones, is damn near impossible for me, but not impossible in a fair way... If it was blue and red I'd be fine, but brown and red just look the same :(

That said, the quiz itself is good.

Splapp-me-do responds:

Ahh, crap... sorry about that. It never crossed my mind :( You can always skip it (assuming you find the first skip)

I can't play...

The game concept is solid, and the opening animation really set the mood, but, unfortunately, I can't play the game, and that's because of the button configoration.

I have a laptop, and, therefore, no numpad. The standard 7 and 8 buttons don't work, so pretty much all I can do is walk forward and back.

I suggest, if not an option to choose your own button config (I've seen games where you click on the action (e.g. "high attack") and then click the desired button), then atleast set the same controls to several buttons, each set for a different user (e.g. ijkl to move and as to attack and defend for left handed players, wasd to move and op to attack and defend for right handed players)

I've bookmarked this page...

I figure if i do the touch typing tutorial once a day my typing will improve. I can type pretty fast as it is, but nowhere near the speeds that this game expects of you, and nowhere near professional standard. Also, I only use my first and second fingers on my right hand, and only my first on my left. It's kinda weird to watch.

Anyway, good game. Great use of actionscript. And, like I say, I'm gonna use it to train myself.

Insanely difficult...

6 buttons? From the very start? You should have the option to play with 3 and work your way up (sorta like the frets in guitar hero). It doesn't matter how easy the song is supposed to be, if you've got to check 6 different buttons and press them at the right time and pretty much not screw up atall if you wanna pass the level with a decent grade, then the level's too hard.

The game was very well made, but I found the ridiculous difficulty level off-putting.

I reviewed your first one aswell...

What exactly did you do different in this?

It still wasn't great, the idea's been done before and better. Again, you forgot to tell the user to delete the white background around the sprites. And you should've used trace bitmap, as opposed to break apart. The animation for each part went too slowly aswell, meaning if someone wanted to check a certain step again, they'd have to wait ages. You should leave the buttons there constantly, with a "goto and play" actionscript, so the user can click through all the steps much quicker. The song was fine, but the quality wasn't great, and if you want people to actually enjoy this submission, as opposed to just using it, you should offer a choice of songs. Do all of that, try and make the presentation abit nicer, and THEN resubmit.

Shawn responds:

First off there is no white background and trace bitmap is little to hard to explane in a tut for the fact i could tell them but they still won't under stand it, and i changed the bottons so there not all over the place and a botton to turn off the music and i correct a few erros, and replaced a few pictures
Thanks for the review

This is gonna cause some awful animations...

You should have told them to click on the background of the sprites and delete that (the white background that the original picture was on). Otherwise they're gonna have a white square around the figure if they try to put it on a background. You should have also mentioned to zoom into the sprite after onion skinning, so you can place the second frame exactly on top (e.g., matching marios face to the previous one). That'll make the animation look far smoother, and abit easier on the eyes. You could have also suggested turning the frame rate up to about 20, because even though its not really part of the tutorial, I just know that some people are gonna see that, and make a really choppy animation that looks awful then submit it.

The way you designed the tutorial itself wasn't bad, but you didn't go into as much detail as you could have. And the file size was much too big for what it was, you should have looked into compressing the sound before you submitted it.

Shawn responds:

Thanks for the advise.

I must have missed a shield...

I guessed 2 and got it wrong. Is there a mirror shield or something? Thanks to anyone who can tell me.

Anyway, decent quiz. Good questions, and well layed out and designed.

i did it!!

i beat the game! =D and this is the first game on newgrounds i've actually been bothered to play through to the end! twas cool, hope you make a sequal

io3creations responds:

Cool! I am making a sequel :)

Reginald T Pinsberry @Leftovers

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